COMMANDER · DECK
Kaalia
Bracket 4 · Optimized@ChokoGT · 2025-08-04
DECK $
$1,277.76
MYTHIC
21
RARE
46
UNCOMMON
11
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
37 cardsEnchantment
3 cardsArtifact
11 cardsSorcery
4 cardsInstant
12 cardsLand
24 cardsMONEY CARDS·63 CARDS·$1,011.02
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Creature
28 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
4 cardsInstant
6 cardsLand
16 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 3 mass land denial cards — only Bracket 4 allows it
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 3
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature38
Angel15
Demon9
Dragon8
Cleric4
Human4
Horror2
Elder1
Kor1
Mite1
Phyrexian1
Soldier1
Vampire1
Party4
Land32
Nonbasic21
Basic11
Mountain7
Plains5
Swamp5
Artifact15
Equipment3
Angel1
Dragon1
Mite1
Phyrexian1
Instant12
Enchantment4
Sorcery4
Legends20
Historic32
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game