COMMANDER · DECK
1 Double half life fertig
Bracket 4 · Optimized@battle · 2026-01-05
DECK $
$948.72
MYTHIC
18
RARE
67
UNCOMMON
52
COMMON
63
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
20 cardsEnchantment
7 cardsArtifact
17 cardsSorcery
12 cardsInstant
5 cardsLand
25 cardsSIDEBOARD86 CARDS
Creature
56 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
7 cardsInstant
6 cardsLand
3 cardsMAYBE14 CARDS
Creature
4 cardsEnchantment
1 cardsArtifact
5 cardsSorcery
1 cardsLand
3 cardsMONEY CARDS·78 CARDS·$729.73
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Creature
29 cardsEnchantment
4 cardsArtifact
15 cardsSorcery
9 cardsInstant
4 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Alpharael, Stonechosen + Warlock Class: early two-card combo, with no mana to spend
- Havoc Festival + Archfiend of Despair: early two-card combo, with no mana to spend
- Alpharael, Stonechosen + Archfiend of Despair: early two-card combo, with no mana to spend
- and 70 more combos that bear on the bracket, listed below
- 3 game changers — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 73
- Alpharael, Stonechosen + Warlock Class — Bracket 4, early two-card combo, with no mana to spend
- Havoc Festival + Archfiend of Despair — Bracket 4, early two-card combo, with no mana to spend
- Alpharael, Stonechosen + Archfiend of Despair — Bracket 4, early two-card combo, with no mana to spend
- Tree of Perdition + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Alpharael, Stonechosen + Astarion, the Decadent — Bracket 4, early two-card combo, with no mana to spend
- Havoc Festival + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Alpharael, Stonechosen + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Alpharael, Stonechosen + Bloodletter of Aclazotz — Bracket 4, early two-card combo, with no mana to spend
- Scytheclaw + Warlock Class — Bracket 3, early arguably two-card combo, with no mana to spend
- Tree of Perdition + Warlock Class — Bracket 3, early arguably two-card combo, with no mana to spend
- Heartless Hidetsugu + Warlock Class — Bracket 3, early arguably two-card combo, with no mana to spend
- Raving Dead + Warlock Class — Bracket 3, early arguably two-card combo, with no mana to spend
- Virtus the Veiled + Warlock Class — Bracket 3, early arguably two-card combo, with no mana to spend
- Quietus Spike + Warlock Class — Bracket 3, early arguably two-card combo, with no mana to spend
- Unstoppable Slasher + Warlock Class — Bracket 3, early arguably two-card combo, with no mana to spend
- Grievous Wound + Warlock Class — Bracket 3, early arguably two-card combo, with no mana to spend
- Scytheclaw + Archfiend of Despair — Bracket 3, early arguably two-card combo, with no mana to spend
- Astarion, the Decadent + Scytheclaw — Bracket 3, early arguably two-card combo, with no mana to spend
- Scytheclaw + Wound Reflection — Bracket 3, early arguably two-card combo, with no mana to spend
- Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant + Scytheclaw — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloodletter of Aclazotz + Scytheclaw — Bracket 3, early arguably two-card combo, with no mana to spend
- Tree of Perdition + Archfiend of Despair — Bracket 3, early arguably two-card combo, with no mana to spend
- Heartless Hidetsugu + Archfiend of Despair — Bracket 3, early arguably two-card combo, with no mana to spend
- Raving Dead + Archfiend of Despair — Bracket 3, early arguably two-card combo, with no mana to spend
- Virtus the Veiled + Archfiend of Despair — Bracket 3, early arguably two-card combo, with no mana to spend
- Quietus Spike + Archfiend of Despair — Bracket 3, early arguably two-card combo, with no mana to spend
- Unstoppable Slasher + Archfiend of Despair — Bracket 3, early arguably two-card combo, with no mana to spend
- Grievous Wound + Archfiend of Despair — Bracket 3, early arguably two-card combo, with no mana to spend
- Tree of Perdition + Astarion, the Decadent — Bracket 3, early arguably two-card combo, with no mana to spend
- Tree of Perdition + Bloodletter of Aclazotz — Bracket 3, early arguably two-card combo, with no mana to spend
- Astarion, the Decadent + Raving Dead — Bracket 3, early arguably two-card combo, with no mana to spend
- Raving Dead + Wound Reflection — Bracket 3, early arguably two-card combo, with no mana to spend
- Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant + Raving Dead — Bracket 3, early arguably two-card combo, with no mana to spend
- Astarion, the Decadent + Virtus the Veiled — Bracket 3, early arguably two-card combo, with no mana to spend
- Astarion, the Decadent + Quietus Spike — Bracket 3, early arguably two-card combo, with no mana to spend
- Unstoppable Slasher + Astarion, the Decadent — Bracket 3, early arguably two-card combo, with no mana to spend
- Tainted Sigil + Aetherflux Reservoir — Bracket 3, early arguably two-card combo, with no mana to spend
- Virtus the Veiled + Wound Reflection — Bracket 3, early arguably two-card combo, with no mana to spend
- Quietus Spike + Wound Reflection — Bracket 3, early arguably two-card combo, with no mana to spend
- Unstoppable Slasher + Wound Reflection — Bracket 3, early arguably two-card combo, with no mana to spend
- Grievous Wound + Wound Reflection — Bracket 3, early arguably two-card combo, with no mana to spend
- Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant + Virtus the Veiled — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloodletter of Aclazotz + Virtus the Veiled — Bracket 3, early arguably two-card combo, with no mana to spend
- Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant + Quietus Spike — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloodletter of Aclazotz + Quietus Spike — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloodletter of Aclazotz + Ebonblade Reaper — Bracket 3, early arguably two-card combo, with no mana to spend
- Unstoppable Slasher + Bloodletter of Aclazotz — Bracket 3, early arguably two-card combo, with no mana to spend
- Grievous Wound + Bloodletter of Aclazotz — Bracket 3, early arguably two-card combo, with no mana to spend
- Scourge of the Skyclaves + Archfiend of Despair — Bracket 3, early arguably two-card combo, for four mana or less
- Astarion, the Decadent + Blood Tribute — Bracket 3, two-card combo, for six mana or less
- Bloodletter of Aclazotz + Blood Tribute — Bracket 3, two-card combo, for six mana or less
- Fraying Omnipotence + Wound Reflection — Bracket 3, two-card combo, for six mana or less
- Bloodletter of Aclazotz + Revival // Revenge — Bracket 3, two-card combo, for six mana or less
- Bloodletter of Aclazotz + Rush of Dread — Bracket 3, two-card combo, for six mana or less
- Fraying Omnipotence + Warlock Class — Bracket 2, arguably two-card combo, for six mana or less
- Aphelia, Viper Whisperer + Warlock Class — Bracket 2, arguably two-card combo, for six mana or less
- Fraying Omnipotence + Archfiend of Despair — Bracket 2, arguably two-card combo, for six mana or less
- Aphelia, Viper Whisperer + Archfiend of Despair — Bracket 2, arguably two-card combo, for six mana or less
- Astarion, the Decadent + Fraying Omnipotence — Bracket 2, arguably two-card combo, for six mana or less
- Aphelia, Viper Whisperer + Astarion, the Decadent — Bracket 2, arguably two-card combo, for six mana or less
- Aphelia, Viper Whisperer + Wound Reflection — Bracket 2, arguably two-card combo, for six mana or less
- Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant + Fraying Omnipotence — Bracket 2, arguably two-card combo, for six mana or less
- Bloodletter of Aclazotz + Fraying Omnipotence — Bracket 2, arguably two-card combo, for six mana or less
- Aphelia, Viper Whisperer + Bloodletter of Aclazotz — Bracket 2, arguably two-card combo, for six mana or less
- Scourge of the Skyclaves + Wound Reflection — Bracket 2, late two-card combo, for eight mana or less
- Astarion, the Decadent + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
- Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
- Peer into the Abyss + Bloodletter of Aclazotz — Bracket 2, late two-card combo, for eight mana or less
- Shard of the Nightbringer + Archfiend of Despair — Bracket 2, late two-card combo, for eight mana or less
- Shard of the Nightbringer + Wound Reflection — Bracket 2, late two-card combo, for eight mana or less
- Bloodletter of Aclazotz + Shard of the Nightbringer — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic23
Basic15
Swamp14
Plains5
Mountain2
Gate1
Creature21
Demon4
Cleric3
Human3
Assassin2
Robot2
Spirit2
Vampire2
Zombie2
Avatar1
Azra1
C'tan1
Elf1
Food1
Golem1
Ogre1
Plant1
Rogue1
Shaman1
Shapeshifter1
Vehicle1
Changeling1
Outlaws3
Party4
Artifact20
Equipment6
Robot2
Food1
Golem1
Vehicle1
Sorcery12
Enchantment7
Aura1
Class1
Instant5
Legends10
Historic29
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS82 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · two-card combo, for six mana or lessTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 2 · late two-card combo, for eight mana or lessInfinite lifeloss for target opponentNear-infinite lifegainTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · two-card combo, for six mana or lessInfinite lifeloss for target opponentNear-infinite lifegainTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · two-card combo, for six mana or lessEach opponent loses the gameNear-infinite lifeloss
Bracket 2 · arguably two-card combo, for six mana or lessEach opponent loses the gameInfinite lifeloss
Each opponent loses the gameInfinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessInfinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifeloss
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 2 · late two-card combo, for eight mana or lessInfinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Bracket 2 · late two-card combo, for eight mana or lessInfinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · arguably two-card combo, for six mana or lessNear-infinite lifelossTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · arguably two-card combo, for six mana or lessNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · arguably two-card combo, for six mana or lessNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Each opponent loses the gameNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Infinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the gameInfinite lifeloss for target opponent
Infinite lifeloss for target opponentTarget opponent loses the game
Near-infinite lifelossTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessNear-infinite lifelossTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Near-infinite lifelossTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessInfinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · two-card combo, for six mana or lessInfinite lifeloss for target opponentNear-infinite lifegainTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 4 · early two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss