COMMANDER · DECK
kaalia
Bracket 4 · Optimized@Cermer · 2025-11-06
DECK $
$3,556.28
MYTHIC
28
RARE
54
UNCOMMON
9
COMMON
9
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
29 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
9 cardsInstant
8 cardsLand
35 cardsMONEY CARDS·86 CARDS·$2,843.90
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Creature
28 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
6 cardsInstant
6 cardsLand
30 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic32
Basic4
Swamp7
Mountain6
Plains6
Creature30
Angel9
Dragon9
Demon8
Human4
Elder3
Cleric2
Berserker1
Knight1
Nightmare1
Samurai1
Soldier1
Party2
Artifact11
Equipment2
Human1
Soldier1
Sorcery10
Lesson1
Instant9
Enchantment7
Aura1
Legends21
Historic31
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game