COMMANDER · DECK
Kaalia of the Vast
Bracket 4 · Optimized@TidalOverdrive · 2024-01-08
DECK $
$1,253.52
MYTHIC
23
RARE
51
UNCOMMON
16
COMMON
16
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
30 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
6 cardsInstant
11 cardsLand
22 cardsSIDEBOARD6 CARDS
Creature
4 cardsEnchantment
1 cardsArtifact
1 cardsMONEY CARDS·72 CARDS·$995.00
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Creature
29 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
5 cardsInstant
9 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic19
Basic15
Mountain8
Plains8
Swamp8
Creature31
Dragon10
Demon9
Angel6
Human6
Cleric4
Elder4
Saga1
Samurai1
Soldier1
Party4
Artifact12
Equipment4
Angel1
Human1
Soldier1
Instant11
Enchantment9
Dragon1
Saga1
Sorcery6
Legends13
Historic25
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game