COMMANDER · DECK
Angels (GY)
Bracket 4 · Optimized@Artificial1y · 2026-03-08
DECK $
$854.60
MYTHIC
12
RARE
42
UNCOMMON
18
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
30 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
3 cardsInstant
8 cardsLand
16 cardsMONEY CARDS·48 CARDS·$671.62
Sign in to save your threshold.
Creature
18 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
2 cardsInstant
6 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic13
Basic23
Swamp11
Mountain9
Plains7
Creature31
Human9
Demon7
Angel6
Warrior4
Cleric3
God3
Horror2
Knight2
Ogre2
Rogue2
Advisor1
Bird1
Dragon1
Hero1
Mercenary1
Minion1
Mutant1
Ninja1
Nomad1
Rat1
Scorpion1
Vampire1
Wizard1
Outlaws3
Party10
Artifact15
Equipment2
God1
Spacecraft1
Enchantment10
God2
Aura1
Instant8
Sorcery3
Legends20
Historic32
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss