COMMANDER · DECK
Double Damage Dragons
Bracket 3 · Upgraded@combatninja99 · 2026-03-19
DECK $
$312.59
MYTHIC
22
RARE
46
UNCOMMON
12
COMMON
20
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
37 cardsEnchantment
10 cardsArtifact
10 cardsSorcery
4 cardsInstant
5 cardsLand
21 cardsMONEY CARDS·38 CARDS·$233.02
Sign in to save your threshold.
Creature
18 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
2 cardsInstant
3 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Kaalia of the Vast + Master of Cruelties: early arguably two-card combo, for four mana or less, pieces included
- Éomer, Marshal of Rohan + Blade of Selves: arguably two-card combo, for six mana or less, pieces included
- Mardu Siegebreaker + Éomer, Marshal of Rohan: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Éomer, Marshal of Rohan + Blade of Selves — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Mardu Siegebreaker + Éomer, Marshal of Rohan — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Creature38
Human12
Demon6
Dragon6
Angel5
Knight4
Orc4
Warrior4
Cleric2
Goblin2
Rogue2
Soldier2
Spirit2
Artificer1
Assassin1
Avatar1
Bard1
Berserker1
Incarnation1
Lord1
Noble1
Ogre1
Rebel1
Samurai1
Time1
Wizard1
Outlaws3
Party9
Land33
Nonbasic18
Basic15
Mountain6
Swamp6
Plains5
Artifact10
Equipment3
Enchantment10
Instant5
Sorcery4
Legends23
Historic32
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite LTBInfinite ETBInfinite death triggersInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Near-infinite ETBNear-infinite LTBNear-infinite death triggersNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedTarget opponent loses the game
Comments · 0
No comments yet.