COMMANDER · DECK
ADD Commander
Bracket 4 · Optimized@cpertee · 2026-03-11
DECK $
$3,370.62
MYTHIC
17
RARE
50
UNCOMMON
19
COMMON
14
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
23 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
3 cardsInstant
15 cardsLand
36 cardsMONEY CARDS·70 CARDS·$2,686.89
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Creature
20 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
2 cardsInstant
12 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land44
Nonbasic33
Basic11
Swamp10
Mountain8
Plains8
Creature24
Dragon7
Angel6
Demon6
Human5
Cleric3
Elder2
Samurai1
Soldier1
Wizard1
Party4
Instant15
Artifact9
Equipment1
Human1
Soldier1
Enchantment6
Sorcery3
Legends10
Historic19
LAND PROBABILITY
44 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.9%
TURN 525.6%
TURN 644.8%
TURN 762.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage