COMMANDER Ā· DECK
š“āŖā« Kaalia of The Vast
Bracket 4 Ā· Optimized@datEnd Ā· 2025-10-25
BANNED: 1 CARD
DECK $
$1,901.24
MYTHIC
27
RARE
97
UNCOMMON
16
COMMON
7
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
30 cardsEnchantment
7 cardsArtifact
11 cardsSorcery
9 cardsInstant
9 cardsLand
27 cardsSIDEBOARD14 CARDS
Creature
10 cardsEnchantment
1 cardsSorcery
2 cardsLand
1 cardsMAYBE33 CARDS
Creature
15 cardsEnchantment
1 cardsArtifact
7 cardsSorcery
2 cardsInstant
2 cardsLand
6 cardsMONEY CARDSĀ·99 CARDSĀ·$1,509.91
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Creature
40 cardsEnchantment
8 cardsArtifact
12 cardsSorcery
12 cardsInstant
9 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 Ā· Optimized
- 5 game changers ā Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS Ā· 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL Ā· 0
None
EXTRA TURNS Ā· 0
None
COMBOS Ā· 5
- Kaalia of the Vast + Master of Cruelties ā Bracket 4, early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault ā Bracket 4, early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host ā Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Helm of the Host ā Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host ā Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land33
Nonbasic24
Basic9
Mountain6
Plains6
Swamp6
Creature31
Angel8
Demon8
Dragon8
Human7
Cleric4
Elder2
Bard1
Samurai1
Soldier1
Vampire1
Party4
Artifact12
Equipment4
Human1
Soldier1
Instant9
Sorcery9
Enchantment7
Aura1
Legends16
Historic26
LAND PROBABILITY
33 LANDS Ā· 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 Ā· early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Bracket 3 Ā· early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Each opponent loses the game
Bracket 3 Ā· early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 Ā· early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 Ā· early two-card combo, with no mana to spendTarget opponent loses the game