COMMANDER · DECK
Technically 3
Bracket 4 · Optimized@Zoombies · 2026-03-14
DECK $
$1,035.46
MYTHIC
20
RARE
34
UNCOMMON
14
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
30 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
7 cardsInstant
7 cardsLand
15 cardsMONEY CARDS·60 CARDS·$820.90
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Creature
28 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
4 cardsInstant
5 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- Neheb, the Eternal + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic12
Basic23
Swamp10
Mountain9
Plains9
Creature31
Angel11
Demon8
Dragon7
Cleric4
Human3
Elder2
Horror2
Kor1
Minotaur1
Saga1
Warrior1
Zombie1
Party5
Artifact15
Equipment7
Instant7
Sorcery7
Enchantment6
Aura1
Dragon1
Saga1
Legends17
Historic31
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control