COMMANDER · DECK
Children Of Fire
Bracket 4 · Optimized@FatDave · 2023-12-17
BANNED: 2 CARDS
DECK $
$1,011.38
MYTHIC
27
RARE
110
UNCOMMON
43
COMMON
12
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
34 cardsEnchantment
4 cardsArtifact
14 cardsSorcery
3 cardsInstant
5 cardsLand
36 cardsMAYBE92 CARDS
Planeswalker
1 cardsCreature
46 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
7 cardsInstant
8 cardsLand
10 cardsMONEY CARDS·105 CARDS·$784.41
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Planeswalker
1 cardsCreature
46 cardsEnchantment
7 cardsArtifact
16 cardsSorcery
7 cardsInstant
5 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land39
Nonbasic33
Basic6
Plains5
Mountain4
Swamp2
Creature35
Angel17
Demon10
Dragon5
Cleric3
Human3
Elder1
Rogue1
Soldier1
Vampire1
Outlaws1
Party4
Artifact17
Equipment4
Angel3
Instant10
Enchantment4
Sorcery3
Legends20
Historic36
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game