COMMANDER · DECK
Kaalia of the Vast
Bracket 4 · Optimized@erased1331 · 2025-03-25
DECK $
$695.51
MYTHIC
18
RARE
51
UNCOMMON
16
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
25 cardsEnchantment
4 cardsArtifact
11 cardsSorcery
10 cardsInstant
12 cardsLand
28 cardsSIDEBOARD6 CARDS
Creature
2 cardsArtifact
2 cardsSorcery
1 cardsLand
1 cardsMAYBE9 CARDS
Creature
4 cardsEnchantment
1 cardsArtifact
1 cardsSorcery
2 cardsInstant
1 cardsMONEY CARDS·69 CARDS·$543.64
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Creature
26 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
4 cardsInstant
9 cardsLand
16 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic25
Basic12
Plains7
Swamp7
Mountain6
Creature26
Demon9
Angel7
Dragon6
Cleric3
Elder2
Berserker1
Human1
Kor1
Spirit1
Thopter1
Vampire1
Party3
Artifact12
Equipment2
Thopter1
Instant12
Sorcery10
Enchantment4
Aura1
Legends8
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game