COMMANDER · DECK
Mardu Angel Tribal
Bracket 4 · Optimized@Ilsildor · 2025-03-30
DECK $
$811.29
MYTHIC
15
RARE
46
UNCOMMON
17
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
27 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
11 cardsInstant
11 cardsLand
22 cardsSIDEBOARD2 CARDS
Creature
1 cardsEnchantment
1 cardsMONEY CARDS·64 CARDS·$638.90
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Creature
22 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
7 cardsInstant
7 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic19
Basic15
Plains9
Swamp8
Mountain7
Creature28
Angel23
Cleric5
Human4
Horror2
Monk1
Rhino1
Soldier1
Party5
Instant11
Sorcery11
Artifact9
Equipment3
Enchantment7
Saga1
Legends18
Historic27
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain