MetaMox
COMMANDER · DECK

Mardu

Bracket 4 · Optimized
@LeNovaKane · 2026-02-11
Kaalia of the Vast
DECK $
$5,909.32
MYTHIC
20
RARE
53
UNCOMMON
15
COMMON
11
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

27 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

9 cards

Sorcery

14 cards

Instant

12 cards

Land

28 cards
MONEY CARDS·89 CARDS·$4,723.62
Sign in to save your threshold.

Planeswalker

1 cards

Creature

25 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

10 cards

Instant

12 cards

Land

27 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
  • 3 game changers — Brackets 1 and 2 allow none
  • Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
  • Fraying Omnipotence + Archfiend of Despair: arguably two-card combo, for six mana or less
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
20201192934425156+
COLOR
W: 18 pipsB: 47 pipsR: 24 pipsC: 132 pips
TYPES
Creature28
Dragon8
Demon7
Elder4
Human4
Cleric3
Halfling2
Advisor1
Angel1
Ape1
Bard1
Berserker1
Dwarf1
Goblin1
Monkey1
Nightmare1
Pirate1
Rogue1
Saga1
Soldier1
Sorcerer1
Spirit1
Thrull1
Vampire1
Wizard1
Outlaws2
Party5
Land28
Nonbasic28
Mountain4
Plains4
Swamp4
Saga1
Town1
Urza's1
Sorcery14
Instant12
Artifact10
Equipment2
Human1
Soldier1
Enchantment10
Aura2
Saga2
Dragon1
Urza's1
Planeswalker1
Dihada1
Legends12
Historic24
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or lessNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Group
Color
View