COMMANDER · DECK
Mardu Kaalia
Bracket 4 · Optimized@Ekko1991 · 2025-03-21
DECK $
$1,261.25
MYTHIC
22
RARE
57
UNCOMMON
18
COMMON
3
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
27 cardsEnchantment
5 cardsArtifact
16 cardsSorcery
4 cardsInstant
13 cardsLand
19 cardsMONEY CARDS·60 CARDS·$1,004.73
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Creature
21 cardsEnchantment
4 cardsArtifact
9 cardsSorcery
1 cardsInstant
10 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 2
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic16
Basic18
Swamp12
Plains9
Mountain6
Creature28
Demon13
Dragon6
Angel5
Cleric4
Elder4
Human3
Kor1
Nightmare1
Party4
Artifact16
Equipment3
Instant13
Lesson1
Enchantment5
Sorcery4
Legends9
Historic25
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game