COMMANDER · DECK
Kaalia of the vast 15/02
Bracket 4 · Optimized@ozzieco · 2026-02-15
DECK $
$3,327.86
MYTHIC
17
RARE
49
UNCOMMON
20
COMMON
14
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
9 cardsArtifact
15 cardsSorcery
4 cardsInstant
10 cardsLand
31 cardsMONEY CARDS·81 CARDS·$2,655.66
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Creature
26 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
3 cardsInstant
10 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Aurelia, the Warleader + Sword of Hearth and Home: early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Aurelia, the Warleader + Sword of Hearth and Home — Bracket 3, early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic31
Basic7
Plains8
Mountain7
Swamp7
Djinn1
Goblin1
Human1
Monk1
Warlock1
Creature27
Demon8
Dragon7
Angel4
Cleric4
Human4
Elder3
Djinn1
Goblin1
God1
Kor1
Monk1
Nightmare1
Vampire1
Warlock1
Outlaws1
Party4
Artifact15
Equipment2
Enchantment11
God1
Room1
Instant10
Sorcery4
Legends13
Historic26
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield
+ 84 CARDS NOT IN PRECON
+ Ancient Brass Dragon+ Ancient Copper Dragon+ Ancient Gold Dragon+ Ancient Tomb+ Anguished Unmaking+ Arcane Signet+ Archfiend of Despair+ Arid Mesa+ Aurelia, the Warleader+ Badlands+ Balefire Dragon+ Battlefield Forge+ Blast-Furnace Hellkite+ Blood Crypt+ Bloodletter of Aclazotz+ Bloodstained Mire+ Boggart Trawler // Boggart Bog+ Boros Charm+ City of Brass+ Dark Ritual+ Defense Grid+ Deflecting Swat+ Demonic Tutor+ Doom Whisperer+ Doomsday Excruciator+ Dragon Tempest+ Farewell+ Final Fortune+ Ghostly Prison+ Gisela, Blade of Goldnight+ Giver of Runes+ Godless Shrine+ Grand Abolisher+ Hall of the Bandit Lord+ Hellkite Tyrant+ Hoarding Broodlord+ Iroas, God of Victory+ Isolated Chapel+ Land Tax+ Liliana's Contract+ Luxury Suite+ Mana Confluence+ Marsh Flats+ Master of Cruelties+ Path of Ancestry+ Phyrexian Reclamation+ Pinnacle Monk // Mystic Peak+ Plateau+ Plaza of Heroes+ Pyroblast+ Quicksilver Amulet+ Razaketh, the Foulblooded+ Red Elemental Blast+ Reflecting Pool+ Resolute Archangel+ Reya Dawnbringer+ Rising of the Day+ Ruinous Ultimatum+ Rune-Scarred Demon+ Sacred Foundry+ Savai Triome+ Saw in Half+ Scrubland+ Smothering Tithe+ Spectator Seating+ Strionic Resonator+ Sulfurous Springs+ Sword of Hearth and Home+ Swords to Plowshares+ Takenuma, Abandoned Mire+ Talisman of Conviction+ Talisman of Hierarchy+ Talisman of Indulgence+ The One Ring+ Underworld Breach+ Unholy Annex // Ritual Chamber+ Urborg, Tomb of Yawgmoth+ Vault of Champions+ Vilis, Broker of Blood+ Volrath's Stronghold+ Wear // Tear+ Wheel of Fortune+ Whip of Erebos+ Witch Enchanter // Witch-Blessed Meadow
- 67 PRECON CARDS NOT IN DECK
- Akoum Refuge- Akroma, Angel of Fury- Akroma's Vengeance- Angel of Despair- Angelic Arbiter- Anger- Archangel of Strife- Armillary Sphere- Avatar of Slaughter- Barren Moor- Basandra, Battle Seraph- Bathe in Light- Bladewing the Risen- Boros Garrison- Boros Guildmage- Cleansing Beam- Comet Storm- Congregate- Darksteel Ingot- Death by Dragons- Diabolic Tutor- Dragon Whelp- Dread Cacodemon- Duergar Hedge-Mage- Earthquake- Evincar's Justice- Evolving Wilds- Fallen Angel- Forgotten Cave- Furnace Whelp- Gwyllion Hedge-Mage- Lightkeeper of Emeria- Malfegor- Mana-Charged Dragon- Master Warcraft- Molten Slagheap- Mortify- Oni of Wild Places- Orim's Thunder- Oros, the Avenger- Orzhov Basilica- Orzhov Guildmage- Path to Exile- Pyrohemia- Rakdos Carnarium- Razorjaw Oni- Reiver Demon- Return to Dust- Righteous Cause- Rupture Spire- Secluded Steppe- Serra Angel- Shattered Angel- Soul Snare- Stranglehold- Sulfurous Blast- Syphon Flesh- Syphon Mind- Tariel, Reckoner of Souls- Terminate- Vivid Meadow- Voice of All- Vow of Duty- Vow of Lightning- Vow of Malice- Wrecking Ball- Zoetic Cavern