COMMANDER · DECK
Kaalia
Bracket 4 · Optimized@Freshman2002 · 2026-02-09
DECK $
$2,971.05
MYTHIC
29
RARE
46
UNCOMMON
13
COMMON
11
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
28 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
8 cardsInstant
17 cardsLand
30 cardsMONEY CARDS·85 CARDS·$2,371.62
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Creature
27 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
7 cardsInstant
15 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Aurelia, the Warleader + Sword of Hearth and Home: early arguably two-card combo, with no mana to spend
- Dualcaster Mage + Saw in Half: early arguably two-card combo, for four mana or less
- one extra-turn card — fine from Bracket 2 up
- Dualcaster Mage + Twinflame: arguably two-card combo, for six mana or less
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 1
COMBOS · 3
- Aurelia, the Warleader + Sword of Hearth and Home — Bracket 3, early arguably two-card combo, with no mana to spend
- Dualcaster Mage + Saw in Half — Bracket 3, early arguably two-card combo, for four mana or less
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land31
Nonbasic27
Basic4
Plains6
Mountain5
Swamp4
Town1
Creature29
Angel12
Dragon5
Human5
Demon4
Elder3
Soldier2
Wizard2
Advisor1
Bard1
Cleric1
Dog1
Dwarf1
Glimmer1
Monkey1
Phyrexian1
Pirate1
Ranger1
Spirit1
Outlaws1
Party3
Instant18
Artifact9
Equipment2
Human1
Soldier1
Enchantment8
Dog1
Glimmer1
Saga1
Sorcery8
Legends18
Historic27
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield
Infinite creature ETBInfinite creature LTBInfinite magecraft triggers