COMMANDER · DECK
Kaalia's Not A Threat
Bracket 4 · Optimized@EnryuRedTower · 2025-12-20
DECK $
$639.49
MYTHIC
22
RARE
42
UNCOMMON
13
COMMON
23
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
34 cardsEnchantment
1 cardsArtifact
11 cardsSorcery
6 cardsInstant
9 cardsLand
28 cardsMONEY CARDS·61 CARDS·$501.22
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Creature
32 cardsEnchantment
1 cardsArtifact
8 cardsSorcery
1 cardsInstant
2 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic25
Basic13
Swamp8
Plains7
Mountain6
Town1
Creature35
Demon14
Angel12
Dragon7
Cleric2
Human2
Vampire2
Elder1
Phyrexian1
Skeleton1
Spirit1
Party2
Artifact12
Equipment3
Angel1
Instant9
Lesson1
Sorcery6
Enchantment1
Legends19
Historic30
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game