COMMANDER · DECK
Kaalia Project
Bracket 4 · Optimized@Mizu · 2024-05-24
101 CARDS (LIMIT 100)
DECK $
$825.39
MYTHIC
23
RARE
39
UNCOMMON
20
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN100 CARDS
Creature
31 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
6 cardsInstant
9 cardsLand
19 cardsMAYBE3 CARDS
Creature
2 cardsArtifact
1 cardsMONEY CARDS·66 CARDS·$646.03
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Creature
28 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
5 cardsInstant
9 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic16
Basic18
Mountain9
Swamp9
Plains8
Creature32
Angel10
Demon9
Dragon8
Cleric4
Human4
Spirit2
Berserker1
God1
Nightmare1
Saga1
Party4
Artifact17
Equipment4
Angel1
Dragon1
Instant10
Enchantment7
Dragon1
God1
Saga1
Sorcery6
Legends15
Historic32
LAND PROBABILITY
34 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game