COMMANDER · DECK
The VAAAAAAAAAAAAAAAAAAAAAAAAAAAST
Bracket 4 · Optimized@Tanis123 · 2026-02-06
DECK $
$2,093.52
MYTHIC
28
RARE
52
UNCOMMON
11
COMMON
8
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
32 cardsEnchantment
2 cardsArtifact
14 cardsSorcery
6 cardsInstant
13 cardsLand
31 cardsMONEY CARDS·80 CARDS·$1,669.30
Sign in to save your threshold.
Creature
32 cardsEnchantment
2 cardsArtifact
11 cardsSorcery
5 cardsInstant
11 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 13 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature33
Angel10
Dragon10
Demon7
Human5
Elder4
Cleric2
Vampire2
Goblin1
Saga1
Samurai1
Soldier1
Sorcerer1
Spirit1
Warrior1
Party3
Land32
Nonbasic28
Basic4
Mountain5
Plains4
Swamp4
Artifact15
Equipment4
Human1
Soldier1
Instant13
Lesson1
Sorcery6
Enchantment4
Dragon1
Saga1
Legends17
Historic29
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game