COMMANDER · DECK
Rapture
Bracket 3 · Upgraded@telepathos · 2023-12-14
DECK $
$1,272.27
MYTHIC
25
RARE
81
UNCOMMON
31
COMMON
25
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
28 cardsEnchantment
7 cardsArtifact
15 cardsSorcery
8 cardsInstant
6 cardsLand
26 cardsMAYBE62 CARDS
Creature
20 cardsEnchantment
13 cardsArtifact
11 cardsSorcery
8 cardsInstant
8 cardsLand
2 cardsMONEY CARDS·119 CARDS·$1,002.14
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Creature
41 cardsEnchantment
19 cardsArtifact
18 cardsSorcery
12 cardsInstant
11 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- The Reaver Cleaver + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Hellkite Charger + Sword of Feast and Famine: early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- The Reaver Cleaver + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Hellkite Charger + Sword of Feast and Famine — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic23
Basic12
Plains8
Mountain3
Swamp3
Creature29
Angel21
Cleric6
Human6
Demon2
Soldier2
Detective1
Samurai1
Spirit1
Party6
Artifact16
Equipment6
Human1
Soldier1
Sorcery8
Enchantment7
Instant7
Legends18
Historic33
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite damageOpponents discard their handsInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite Treasure tokens