COMMANDER · DECK
Kaalia of the Vast
Bracket 4 · Optimized@Elral2095 · 2025-12-30
DECK $
$5,195.35
MYTHIC
46
RARE
99
UNCOMMON
30
COMMON
9
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
31 cardsEnchantment
5 cardsArtifact
14 cardsSorcery
2 cardsInstant
11 cardsLand
36 cardsMAYBE84 CARDS
Creature
15 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
12 cardsInstant
27 cardsLand
18 cardsMONEY CARDS·149 CARDS·$4,103.23
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Creature
42 cardsEnchantment
10 cardsArtifact
14 cardsSorcery
12 cardsInstant
32 cardsLand
39 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic33
Basic3
Mountain6
Plains5
Swamp5
Creature32
Demon11
Angel8
Dragon7
Human6
Cleric4
Elder3
Bard1
Saga1
Soldier1
Vampire1
Party4
Artifact15
Equipment2
Human1
Infinity1
Soldier1
Stone1
Instant11
Lesson1
Enchantment7
Dragon1
Saga1
Sorcery2
Legends17
Historic30
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game