MetaMox
COMMANDER · DECK

Kaalia of the Vast

Bracket 4 · Optimized
@Elral2095 · 2025-12-30
Kaalia of the Vast
DECK $
$5,195.35
MYTHIC
46
RARE
99
UNCOMMON
30
COMMON
9
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

14 cards

Sorcery

2 cards

Instant

11 cards

Land

36 cards
NAMECOSTPRICE
MAYBE84 CARDS

Creature

15 cards

Enchantment

7 cards

Artifact

5 cards

Sorcery

12 cards

Instant

27 cards

Land

18 cards
MONEY CARDS·149 CARDS·$4,103.23
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Creature

42 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

14 cards

Sorcery

12 cards

Instant

32 cards
NAMECOSTPRICE

Land

39 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
  • 3 game changers — Brackets 1 and 2 allow none
  • Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00101182633445226+
COLOR
W: 35 pipsB: 36 pipsR: 25 pipsC: 158 pips
TYPES
Land36
Nonbasic33
Basic3
Mountain6
Plains5
Swamp5
Creature32
Demon11
Angel8
Dragon7
Human6
Cleric4
Elder3
Bard1
Saga1
Soldier1
Vampire1
Party4
Artifact15
Equipment2
Human1
Infinity1
Soldier1
Stone1
Instant11
Lesson1
Enchantment7
Dragon1
Saga1
Sorcery2
Legends17
Historic30
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Group
Color
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