COMMANDER · DECK
Kaalia
Bracket 4 · Optimized@BlancFraux · 2026-01-28
DECK $
$1,465.95
MYTHIC
21
RARE
44
UNCOMMON
20
COMMON
15
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
18 cardsEnchantment
6 cardsArtifact
24 cardsSorcery
8 cardsInstant
10 cardsLand
24 cardsMONEY CARDS·66 CARDS·$1,163.96
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Creature
18 cardsEnchantment
5 cardsArtifact
16 cardsSorcery
6 cardsInstant
8 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Avacyn, Angel of Hope + Worldslayer: mass land denial
- Aurelia, the Warleader + Sword of Hearth and Home: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 4
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Avacyn, Angel of Hope + Worldslayer — Bracket 4, mass land denial
- Aurelia, the Warleader + Sword of Hearth and Home — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land33
Nonbasic21
Basic12
Mountain7
Plains7
Swamp7
Artifact24
Equipment10
Creature19
Demon6
Angel5
Dragon5
Human3
Cleric2
Elder1
Samurai1
Vampire1
Wizard1
Party3
Instant10
Sorcery8
Enchantment6
Legends13
Historic34
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · mass land denialDestroy all permanents opponents control each turnLockMass Land Denial
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield
+ 81 CARDS NOT IN PRECON
+ Ancient Copper Dragon+ Angel of Serenity+ Arcane Signet+ Arid Mesa+ Armageddon+ Aurelia, the Warleader+ Avacyn, Angel of Hope+ Balefire Dragon+ Battlefield Forge+ Blasphemous Act+ Blood Crypt+ Bloodletter of Aclazotz+ Bloodstained Mire+ Bloodthirster+ Bolas's Citadel+ Boros Charm+ Brotherhood Regalia+ Cavern of Souls+ Caves of Koilos+ Chrome Mox+ Damn+ Dark Ritual+ Dawn's Truce+ Deadly Rollick+ Deflecting Swat+ Demonic Counsel+ Demonic Tutor+ Dragon Mage+ Dragon Tempest+ Enlightened Tutor+ Exotic Orchard+ Fellwar Stone+ Fervor+ Flawless Maneuver+ Forge Anew+ Gisela, Blade of Goldnight+ Godless Shrine+ Grim Tutor+ Hall of the Bandit Lord+ Hellkite Tyrant+ Helm of the Host+ Isshin, Two Heavens as One+ Jeska's Will+ Kaalia, Zenith Seeker+ Lavaspur Boots+ Lotus Petal+ Luxury Suite+ Mana Vault+ Marsh Flats+ Master of Cruelties+ Mind Stone+ Mithril Coat+ Rakdos Charm+ Razaketh, the Foulblooded+ Rising of the Day+ Rogue's Passage+ Ruinous Ultimatum+ Rune-Scarred Demon+ Sacred Foundry+ Savai Triome+ Sephara, Sky's Blade+ Sigarda's Aid+ Smothering Tithe+ Spectator Seating+ Sulfurous Springs+ Sunforger+ Swiftfoot Boots+ Sword of Feast and Famine+ Sword of Hearth and Home+ Talisman of Conviction+ Talisman of Hierarchy+ Talisman of Indulgence+ Teferi's Protection+ Temple of Malice+ Temple of Silence+ Temple of Triumph+ Terror of the Peaks+ Vampiric Tutor+ Vault of Champions+ Vilis, Broker of Blood+ Worldslayer
- 69 PRECON CARDS NOT IN DECK
- Akoum Refuge- Akroma, Angel of Fury- Akroma's Vengeance- Angel of Despair- Angelic Arbiter- Anger- Archangel of Strife- Armillary Sphere- Avatar of Slaughter- Barren Moor- Basandra, Battle Seraph- Bathe in Light- Bladewing the Risen- Bojuka Bog- Boros Garrison- Boros Guildmage- Cleansing Beam- Comet Storm- Congregate- Darksteel Ingot- Death by Dragons- Diabolic Tutor- Dragon Whelp- Dread Cacodemon- Duergar Hedge-Mage- Earthquake- Evincar's Justice- Evolving Wilds- Fallen Angel- Forgotten Cave- Furnace Whelp- Gwyllion Hedge-Mage- Lightkeeper of Emeria- Malfegor- Mana-Charged Dragon- Master Warcraft- Molten Slagheap- Mortify- Mother of Runes- Oni of Wild Places- Orim's Thunder- Oros, the Avenger- Orzhov Basilica- Orzhov Guildmage- Path to Exile- Pyrohemia- Rakdos Carnarium- Razorjaw Oni- Reiver Demon- Return to Dust- Righteous Cause- Rupture Spire- Secluded Steppe- Serra Angel- Shattered Angel- Soul Snare- Stranglehold- Sulfurous Blast- Syphon Flesh- Syphon Mind- Tariel, Reckoner of Souls- Terminate- Vivid Meadow- Voice of All- Vow of Duty- Vow of Lightning- Vow of Malice- Wrecking Ball- Zoetic Cavern