MetaMox
COMMANDER · DECK

Kaalia

Bracket 4 · Optimized
@BenTheAsian · 2025-11-30
Kaalia of the Vast
DECK $
$685.52
MYTHIC
18
RARE
39
UNCOMMON
15
COMMON
32
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

33 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

12 cards

Sorcery

8 cards

Instant

9 cards

Land

22 cards
MAYBE4 CARDS

Creature

1 cards
NAMECOSTPRICE

Enchantment

1 cards
NAMECOSTPRICE

Artifact

2 cards
MONEY CARDS·52 CARDS·$536.42
Sign in to save your threshold.

Creature

25 cards

Enchantment

5 cards

Artifact

12 cards

Sorcery

4 cards

Instant

4 cards

Land

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
00611421338455216+
COLOR
W: 51 pipsB: 36 pipsR: 23 pipsC: 169 pips
TYPES
Creature34
Angel14
Dragon8
Demon7
Human5
Cleric3
Elder2
Bard1
Rogue1
Samurai1
Spirit1
Vampire1
Outlaws1
Party4
Land32
Nonbasic19
Basic13
Swamp6
Plains5
Mountain4
Artifact13
Equipment2
Angel1
Instant9
Sorcery8
Enchantment5
Aura1
Legends17
Historic29
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Group
Color
View