COMMANDER · DECK
Isshin, Aggro/Fire Bending
Bracket 4 · Optimized@SenriVilla · 2026-01-25
DECK $
$1,151.32
MYTHIC
20
RARE
58
UNCOMMON
12
COMMON
10
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
26 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
7 cardsInstant
10 cardsLand
28 cardsMONEY CARDS·66 CARDS·$909.25
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Planeswalker
1 cardsCreature
21 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
4 cardsInstant
9 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Combat Celebrant + Helm of the Host: early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
- Kaalia of the Vast + Master of Cruelties: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Combat Celebrant + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Kaalia of the Vast + Master of Cruelties — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land33
Nonbasic25
Basic8
Mountain8
Plains7
Swamp6
Creature27
Human12
Knight5
Soldier3
Warrior3
Angel2
Dragon2
Barbarian1
Cleric1
Demon1
Dinosaur1
Dog1
Elder1
Giant1
Glimmer1
Goblin1
God1
Minotaur1
Noble1
Orc1
Phoenix1
Pirate1
Rabbit1
Samurai1
Tiefling1
Outlaws1
Party4
Artifact14
Equipment10
Enchantment10
Dog1
Glimmer1
God1
Instant10
Sorcery7
Planeswalker1
Elspeth1
Legends24
Historic34
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the game