MetaMox
COMMANDER · DECK

Fight Back

Bracket 4 · Optimized
@gangreneclub · 2026-01-24
DECK $
$201.70
MYTHIC
11
RARE
25
UNCOMMON
17
COMMON
47
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

25 cards

Enchantment

9 cards

Artifact

7 cards

Sorcery

6 cards

Instant

7 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Worldslayer + Soul of New Phyrexia: mass land denial
  • Mardu Siegebreaker + Port Razer: early arguably two-card combo, for four mana or less, pieces included
  • Kaalia of the Vast + Master of Cruelties: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
CURVE
00119283124115166+
COLOR
W: 27.5 pipsB: 23.5 pipsR: 45.5 pipsC: 153 pips
TYPES
Land42
Basic42
Mountain17
Plains13
Swamp12
Creature26
Dragon14
Human5
Demon3
Omen2
Avatar1
Barbarian1
Boar1
Cleric1
Elder1
God1
Monk1
Orc1
Phyrexian1
Pirate1
Samurai1
Shaman1
Shapeshifter1
Spirit1
Warrior1
Changeling1
Outlaws1
Party2
Artifact10
Equipment2
Avatar1
Dragon1
Phyrexian1
Shapeshifter1
Enchantment9
Saga1
Instant8
Dragon1
Omen1
Sorcery7
Dragon1
Omen1
Planeswalker3
Sarkhan2
Dihada1
Legends9
Historic19
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Near-infinite damage
Infinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite LTBInfinite sacrifice triggersInfinite death triggersInfinite combat damageInfinite tapped creature tokens
Bracket 4 · mass land denialDestroy all permanents opponents control on each of your turnsLockMass Land Denial
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedTarget opponent loses the game
Infinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Group
Color
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