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COMMANDER · DECK

Kaalia of The Vast edh

Bracket 4 · Optimized
@eddie_magiciv · 2026-01-23
Kaalia of the Vast
DECK $
$2,557.27
MYTHIC
23
RARE
61
UNCOMMON
6
COMMON
11
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

25 cards

Enchantment

6 cards

Artifact

13 cards

Sorcery

11 cards

Instant

14 cards

Land

27 cards
MAYBE1 CARD

Instant

1 cards
NAMECOSTPRICE
MONEY CARDS·79 CARDS·$2,043.42
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Creature

24 cards

Enchantment

5 cards

Artifact

12 cards

Sorcery

6 cards

Instant

15 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 11 game changers — Bracket 3 allows 3
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
  • Cavern-Hoard Dragon + Aggravated Assault: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
201911621335425126+
COLOR
W: 29 pipsB: 40 pipsR: 24 pipsC: 113 pips
TYPES
Land30
Nonbasic24
Basic6
Mountain9
Plains9
Swamp9
Creature26
Demon7
Human7
Cleric5
Angel4
Dragon4
Elder2
Soldier2
Ape1
Archer1
Goblin1
Halfling1
Nightmare1
Orc1
Ranger1
Rebel1
Sorcerer1
Spirit1
Vampire1
Wizard1
Party6
Artifact14
Equipment2
Human1
Infinity1
Soldier1
Stone1
Instant14
Lesson1
Sorcery11
Enchantment6
Aura1
Legends11
Historic24
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite damageOpponents discard their handsInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite combat damage to one opponent
Group
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