COMMANDER · DECK
Entre Anjos, Demônios ... e Dragões!
Bracket 4 · Optimized@Tuilliam · 2025-11-28
DECK $
$1,510.95
MYTHIC
20
RARE
62
UNCOMMON
22
COMMON
11
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
29 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
9 cardsInstant
15 cardsLand
30 cardsSIDEBOARD16 CARDS
Creature
6 cardsEnchantment
2 cardsArtifact
1 cardsSorcery
3 cardsInstant
4 cardsMONEY CARDS·85 CARDS·$1,199.54
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Creature
31 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
11 cardsInstant
11 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Worldgorger Dragon + Animate Dead: early two-card combo, for four mana or less
- Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Worldgorger Dragon + Animate Dead — Bracket 4, early two-card combo, for four mana or less
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land33
Nonbasic27
Basic6
Mountain5
Plains5
Swamp5
Creature30
Angel10
Demon8
Dragon5
Human5
Cleric4
Wizard2
Archer1
Elder1
Kor1
Orc1
Spirit1
Vampire1
Party6
Instant15
Sorcery9
Artifact8
Equipment1
Enchantment5
Legends12
Historic20
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Infinite self-millNear-infinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers