COMMANDER · DECK
@Meteora · 2026-01-15
DECK $
$4,755.65
MYTHIC
33
RARE
57
UNCOMMON
6
COMMON
4
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
33 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
8 cardsInstant
10 cardsLand
33 cardsMONEY CARDS·79 CARDS·$3,800.97
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Creature
31 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
7 cardsInstant
10 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature34
Angel11
Demon11
Dragon6
Cleric5
Human5
Elder4
Vampire2
Kor1
Soldier1
Spirit1
Party5
Land33
Nonbasic30
Basic3
Mountain4
Plains4
Swamp4
Artifact11
Equipment5
Human1
Soldier1
Instant10
Sorcery8
Enchantment5
Aura2
Legends16
Historic25
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game