MetaMox
COMMANDER · DECK

Celes Reanimator

Bracket 4 · Optimized
@paperbomber · 2026-01-14
Celes, Rune Knight
DECK $
$376.54
MYTHIC
13
RARE
33
UNCOMMON
27
COMMON
27
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

7 cards

Sorcery

13 cards

Instant

7 cards

Land

23 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Celes, Rune Knight + Ashnod's Altar: early two-card combo, with no mana to spend
  • Celes, Rune Knight + Bartolomé del Presidio: early two-card combo, with no mana to spend
  • Celes, Rune Knight + Goblin Bombardment: early two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
  • 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
00712121338425106+
COLOR
W: 23.5 pipsB: 48.5 pipsR: 15 pipsC: 110 pips
TYPES
Land38
Nonbasic23
Basic15
Swamp7
Plains5
Mountain3
Aura1
Djinn1
Goblin1
Monk1
Town1
Creature29
Human7
Demon3
Goblin3
Cleric2
Knight2
Phyrexian2
Praetor2
Rogue2
Spirit2
Wizard2
Angel1
Archon1
Assassin1
Avatar1
Berserker1
Dinosaur1
Djinn1
Elder1
Giant1
Halfling1
Incarnation1
Insect1
Masticore1
Monk1
Noble1
Orc1
Shaman1
Soldier1
Vampire1
Warlock1
Warrior1
Wraith1
Zombie1
Outlaws4
Party6
Sorcery13
Artifact9
Human1
Masticore1
Soldier1
Enchantment9
Aura2
Saga1
Instant7
Legends13
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 4 · early two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite surveilInfinite +1/+1 counters on creatures you control
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 4 · early two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite +1/+1 counters on creatures you control
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creature
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite colorless mana
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 3 · early two-card combo, for four mana or lessInfinite +1/+1 counters on most creatures you controlInfinite creature ETBInfinite creature LTBInfinite death triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite damageInfinite +1/+1 counters on creatures you control
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · early two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite colorless manaInfinite +1/+1 counters on creatures you control
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · early two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-millInfinite +1/+1 counters on creatures you control
ADDITIONAL REQUIREMENTS
Persist Creature
+ 60 CARDS NOT IN PRECON
+ Altar of Dementia+ Anguished Unmaking+ Animate Dead+ Archon of Cruelty+ Ashnod's Altar+ Austere Command+ Bartolomé del Presidio+ Black Market Connections+ Boggart Trawler // Boggart Bog+ Bolt Bend+ Breach the Multiverse+ Buried Alive+ Burning-Rune Demon+ Caves of Koilos+ Dark Ritual+ Despark+ Dragon's Rage Channeler+ Dread Return+ Elesh Norn, Grand Cenobite+ Ephemerate+ Esper Sentinel+ Etali, Primal Storm+ Exhume+ Gisela, Blade of Goldnight+ Glasswing Grace // Age-Graced Chapel+ Goblin Bombardment+ Jeska's Will+ Kaalia of the Vast+ Lesser Masticore+ Lingering Tormentor+ Lotho, Corrupt Shirriff+ Luminous Broodmoth+ Moria Scavenger+ Murderous Redcap+ Necromancy+ One Ring to Rule Them All+ Orzhov Basilica+ Phyrexian Arena+ Phyrexian Tower+ Pinnacle Monk // Mystic Peak+ Putrid Goblin+ Restless Apparition+ Ripples of Undeath+ Scoured Barrens+ Sevinne's Reclamation+ Sheoldred, Whispering One+ Suplex+ Swords to Plowshares+ Talisman of Hierarchy+ Temple of Silence+ Terramorphic Expanse+ The Balrog of Moria+ The Meathook Massacre+ Thrill of Possibility+ Umbral Collar Zealot+ Unmarked Grave+ Vector, Imperial Capital+ Victimize+ Vindicate+ Witch-king of Angmar
- 65 PRECON CARDS NOT IN DECK
- Angel of the Ruins- Ash Barrens- Banon, the Returners' Leader- Bedevil- Big Score- Coin of Fate- Combustible Gearhulk- Commander's Sphere- Crackling Doom- Cyan, Vengeful Samurai- Demolition Field- Edgar, Master Machinist- Espers to Magicite- Evolving Wilds- Exotic Orchard- Flayer of the Hatebound- Foreboding Ruins- Furycalm Snarl- Gau, Feral Youth- General Leo Cristophe- Geothermal Bog- Gogo, Mysterious Mime- High Market- Interceptor, Shadow's Hound- Kefka, Dancing Mad- Key to the City- Laughing Mad- Legions to Ashes- Locke, Treasure Hunter- Meteor Golem- Millikin- Mind Stone- Mog, Moogle Warrior- Morbid Opportunist- Mortify- Night's Whisper- Palace Jailer- Path of Ancestry- Phoenix Down- Pitiless Plunderer- Rejoin the Fight- Rise of the Dark Realms- Ruin Grinder- Ruinous Ultimatum- Sabin, Master Monk- Sacred Peaks- Sepulchral Primordial- Setzer, Wandering Gambler- Shadow, Mysterious Assassin- Shadowblood Ridge- Siegfried, Famed Swordsman- Smoldering Marsh- Snort- Solemn Simulacrum- Stitcher's Supplier- Strago and Relm- Summon: Esper Valigarmanda- Sunlit Marsh- Sunscorched Divide- Swiftfoot Boots- The Falcon, Airship Restored- The Warring Triad- Tragic Arrogance- Umaro, Raging Yeti- Wayfarer's Bauble
Group
Color
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