COMMANDER · DECK
Kaalia of the Vast
Bracket 4 · Optimized@GlitteredDev · 2026-01-11
DECK $
$3,937.36
MYTHIC
25
RARE
48
UNCOMMON
18
COMMON
9
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
7 cardsInstant
15 cardsLand
30 cardsMONEY CARDS·89 CARDS·$3,145.98
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Creature
27 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
7 cardsInstant
15 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 11 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land30
Nonbasic27
Basic3
Plains6
Swamp6
Mountain5
Creature27
Demon10
Dragon7
Cleric5
Human5
Angel3
Elder3
God1
Kor1
Nightmare1
Soldier1
Party5
Artifact15
Equipment3
Human1
Soldier1
Instant15
Lesson1
Enchantment8
God1
Sorcery7
Legends13
Historic26
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game