COMMANDER · DECK
Codex of the Vast
Bracket 4 · Optimized@_TTV_ReapersCodex · 2025-06-01
DECK $
$3,208.49
MYTHIC
24
RARE
58
UNCOMMON
14
COMMON
19
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
6 cardsArtifact
17 cardsSorcery
6 cardsInstant
8 cardsLand
29 cardsSIDEBOARD21 CARDS
Creature
8 cardsEnchantment
3 cardsArtifact
1 cardsSorcery
1 cardsInstant
4 cardsLand
4 cardsMONEY CARDS·59 CARDS·$2,558.35
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Creature
11 cardsEnchantment
7 cardsArtifact
11 cardsSorcery
3 cardsInstant
8 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 11 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- Worldgorger Dragon + Animate Dead: early two-card combo, for four mana or less
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Worldgorger Dragon + Animate Dead — Bracket 4, early two-card combo, for four mana or less
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Hellkite Charger + Sword of Feast and Famine — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Ad Nauseam + Teferi's Protection — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic26
Basic12
Mountain9
Plains9
Swamp9
Creature25
Dragon7
Angel6
Demon6
Human6
Cleric3
Vampire2
Elder1
Nightmare1
Samurai1
Scout1
Soldier1
Wizard1
Party4
Artifact18
Equipment5
Human1
Soldier1
Instant8
Enchantment6
Aura1
Sorcery6
Legends13
Historic29
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite damageOpponents discard their handsInfinite mana lands you control can produceInfinite untap of lands you control
Infinite self-millNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · two-card combo, for six mana or lessInfinite card draw
+ 100 CARDS NOT IN PRECON
+ Access Tunnel+ Ad Nauseam+ Aggravated Assault+ Ancient Brass Dragon+ Ancient Copper Dragon+ Ancient Gold Dragon+ Ancient Tomb+ Angel of Destiny+ Animate Dead+ Arcane Signet+ Archfiend of Despair+ Arid Mesa+ Aurelia, the Warleader+ Authority of the Consuls+ Avacyn, Angel of Hope+ Badlands+ Balefire Dragon+ Blood Crypt+ Bloodletter of Aclazotz+ Bloodstained Mire+ Burnt Offering+ Cavern of Souls+ Chromatic Lantern+ City of Brass+ Clifftop Retreat+ Damn+ Damnation+ Dark Ritual+ Deadly Rollick+ Deflecting Swat+ Delney, Streetwise Lookout+ Demonic Consultation+ Demonic Tutor+ Dolmen Gate+ Drakuseth, Maw of Flames+ Drana and Linvala+ Drannith Magistrate+ Enlightened Tutor+ Esper Sentinel+ Fabled Passage+ Fetid Heath+ Final Parting+ Gemstone Caverns+ Ghostly Prison+ Gisela, Blade of Goldnight+ Godless Shrine+ Grand Abolisher+ Grim Tutor+ Hellkite Charger+ Hellkite Tyrant+ Helm of the Host+ Impact Tremors+ Imperial Seal+ Isolated Chapel+ Isshin, Two Heavens as One+ Jeska's Will+ Lavaspur Boots+ Lotus Petal+ Mana Confluence+ Mana Vault+ Mardu Devotee+ Marsh Flats+ Master of Cruelties+ Mox Amber+ Necropotence+ Neriv, Heart of the Storm+ Nomad Outpost+ Plateau+ Prismatic Vista+ Razaketh, the Foulblooded+ Reflecting Pool+ Rogue's Passage+ Rugged Prairie+ Rune-Scarred Demon+ Sacred Foundry+ Savai Triome+ Scrubland+ Sensei's Divining Top+ Sephara, Sky's Blade+ Shattered Landscape+ Shizo, Death's Storehouse+ Simian Spirit Guide+ Skithiryx, the Blight Dragon+ Slayers' Stronghold+ Smothering Tithe+ Sower of Discord+ Swiftfoot Boots+ Sword of Feast and Famine+ Swords to Plowshares+ Tainted Pact+ Teferi's Protection+ Terror of the Peaks+ The One Ring+ Trailblazer's Boots+ Twinflame Tyrant+ Underworld Breach+ Vampiric Tutor+ Vault of the Archangel+ Windcrag Siege+ Worldgorger Dragon
- 67 PRECON CARDS NOT IN DECK
- Akoum Refuge- Akroma, Angel of Fury- Akroma's Vengeance- Angelic Arbiter- Anger- Archangel of Strife- Armillary Sphere- Avatar of Slaughter- Barren Moor- Basandra, Battle Seraph- Bathe in Light- Bladewing the Risen- Bojuka Bog- Boros Garrison- Boros Guildmage- Cleansing Beam- Comet Storm- Congregate- Darksteel Ingot- Death by Dragons- Diabolic Tutor- Dragon Whelp- Dread Cacodemon- Duergar Hedge-Mage- Earthquake- Evincar's Justice- Evolving Wilds- Fallen Angel- Forgotten Cave- Furnace Whelp- Gwyllion Hedge-Mage- Lightkeeper of Emeria- Malfegor- Mana-Charged Dragon- Master Warcraft- Molten Slagheap- Mortify- Mother of Runes- Oni of Wild Places- Orim's Thunder- Oros, the Avenger- Orzhov Basilica- Orzhov Guildmage- Pyrohemia- Rakdos Carnarium- Razorjaw Oni- Reiver Demon- Return to Dust- Righteous Cause- Rupture Spire- Secluded Steppe- Serra Angel- Shattered Angel- Soul Snare- Stranglehold- Sulfurous Blast- Syphon Flesh- Syphon Mind- Tariel, Reckoner of Souls- Terminate- Vivid Meadow- Voice of All- Vow of Duty- Vow of Lightning- Vow of Malice- Wrecking Ball- Zoetic Cavern