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COMMANDER · DECK

Kaalia of the Vast Heavens

Bracket 4 · Optimized
@sigma3393 · 2026-01-11
Kaalia of the Vast
DECK $
$525.92
MYTHIC
18
RARE
51
UNCOMMON
15
COMMON
16
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

8 cards

Sorcery

9 cards

Instant

7 cards

Land

27 cards
MONEY CARDS·61 CARDS·$409.59
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Creature

26 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

5 cards

Sorcery

5 cards

Instant

4 cards

Land

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
  • Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
0071921236465246+
COLOR
W: 46 pipsB: 41 pipsR: 31 pipsC: 167 pips
TYPES
Land35
Nonbasic24
Basic11
Swamp8
Mountain7
Plains7
Creature33
Angel13
Demon9
Dragon7
Human4
Cleric3
Berserker1
Samurai1
Vampire1
Party3
Artifact10
Equipment4
Angel1
Dragon1
Sorcery9
Enchantment8
Instant7
Legends15
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Group
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