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COMMANDER · DECK

Kaalia aka Josie

Bracket 4 · Optimized
@Gryna · 2025-12-21
Kaalia of the Vast
DECK $
$1,233.12
MYTHIC
23
RARE
49
UNCOMMON
8
COMMON
20
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

12 cards

Sorcery

7 cards

Instant

8 cards

Land

22 cards
MONEY CARDS·58 CARDS·$982.98
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Creature

27 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

8 cards

Sorcery

5 cards

Instant

6 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
  • Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00101122938455206+
COLOR
W: 45 pipsB: 44 pipsR: 24 pipsC: 147 pips
TYPES
Land35
Nonbasic19
Basic16
Plains9
Swamp9
Mountain7
Creature33
Angel10
Demon9
Dragon8
Human5
Cleric4
Elder4
Horror2
Incarnation1
Phyrexian1
Samurai1
Skeleton1
Spirit1
Party4
Artifact12
Equipment4
Instant8
Sorcery7
Enchantment6
Legends20
Historic28
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Group
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