COMMANDER · DECK
Angel Kaalia
Bracket 4 · Optimized@PrimalDX · 2026-01-02
DECK $
$1,650.53
MYTHIC
21
RARE
48
UNCOMMON
24
COMMON
14
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
28 cardsEnchantment
11 cardsArtifact
14 cardsSorcery
5 cardsInstant
8 cardsLand
28 cardsSIDEBOARD4 CARDS
Creature
2 cardsInstant
2 cardsMAYBE3 CARDS
Creature
1 cardsMONEY CARDS·75 CARDS·$1,400.40
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Creature
24 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
5 cardsInstant
9 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Aurelia, the Warleader + Sword of Hearth and Home: early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Aurelia, the Warleader + Sword of Hearth and Home — Bracket 3, early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic28
Basic8
Mountain8
Plains8
Swamp7
Djinn1
Goblin1
Human1
Monk1
Warlock1
Creature29
Demon8
Angel7
Dragon7
Cleric4
Human4
Elder3
Djinn1
Goblin1
Kor1
Monk1
Nightmare1
Phyrexian1
Vampire1
Warlock1
Outlaws1
Party4
Artifact14
Equipment3
Enchantment12
Room1
Instant9
Sorcery5
Legends11
Historic24
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield
+ 86 CARDS NOT IN PRECON
+ Ancient Brass Dragon+ Ancient Copper Dragon+ Ancient Gold Dragon+ Angelic Skirmisher+ Anguished Unmaking+ Arcane Signet+ Archfiend of Despair+ Arid Mesa+ Aurelia, the Warleader+ Avacyn, Angel of Hope+ Badlands+ Balefire Dragon+ Black Market Connections+ Blast-Furnace Hellkite+ Blood Crypt+ Bloodletter of Aclazotz+ Bloodstained Mire+ Boggart Trawler // Boggart Bog+ Boros Charm+ Chancellor of the Annex+ Dark Ritual+ Deflecting Swat+ Demonic Counsel+ Demonic Tutor+ Despark+ Doom Whisperer+ Doomsday Excruciator+ Dragon Tempest+ Farewell+ Fell the Profane // Fell Mire+ Final Fortune+ Ghostly Prison+ Gisela, Blade of Goldnight+ Giver of Runes+ Godless Shrine+ Grand Abolisher+ Hall of the Bandit Lord+ Haunted Ridge+ Hellkite Tyrant+ Herald of Eternal Dawn+ Hoarding Broodlord+ Land Tax+ Luxury Suite+ Marsh Flats+ Master of Cruelties+ Mudslide+ Nomad Outpost+ Phyrexian Reclamation+ Pinnacle Monk // Mystic Peak+ Plateau+ Quicksilver Amulet+ Razaketh, the Foulblooded+ Red Elemental Blast+ Resolute Archangel+ Revel in Riches+ Reya Dawnbringer+ Rising of the Day+ Rogue's Passage+ Ruinous Ultimatum+ Rune-Scarred Demon+ Sacred Foundry+ Savai Triome+ Scrubland+ Serra's Emissary+ Shattered Sanctum+ Smothering Tithe+ Spectator Seating+ Strionic Resonator+ Sundown Pass+ Swiftfoot Boots+ Sword of Hearth and Home+ Swords to Plowshares+ Talisman of Conviction+ Talisman of Hierarchy+ Talisman of Indulgence+ Underworld Breach+ Unholy Annex // Ritual Chamber+ Urborg, Tomb of Yawgmoth+ Vault of Champions+ Vault of the Archangel+ Vilis, Broker of Blood+ Volrath's Stronghold+ Wear // Tear+ Wheel of Fortune+ Whip of Erebos+ Witch Enchanter // Witch-Blessed Meadow
- 66 PRECON CARDS NOT IN DECK
- Akoum Refuge- Akroma, Angel of Fury- Akroma's Vengeance- Angel of Despair- Angelic Arbiter- Anger- Archangel of Strife- Armillary Sphere- Avatar of Slaughter- Barren Moor- Basandra, Battle Seraph- Bathe in Light- Bladewing the Risen- Boros Garrison- Boros Guildmage- Cleansing Beam- Comet Storm- Congregate- Darksteel Ingot- Death by Dragons- Diabolic Tutor- Dragon Whelp- Dread Cacodemon- Duergar Hedge-Mage- Earthquake- Evincar's Justice- Evolving Wilds- Fallen Angel- Forgotten Cave- Furnace Whelp- Gwyllion Hedge-Mage- Lightkeeper of Emeria- Malfegor- Mana-Charged Dragon- Master Warcraft- Molten Slagheap- Mortify- Oni of Wild Places- Orim's Thunder- Oros, the Avenger- Orzhov Basilica- Orzhov Guildmage- Pyrohemia- Rakdos Carnarium- Razorjaw Oni- Reiver Demon- Return to Dust- Righteous Cause- Rupture Spire- Secluded Steppe- Serra Angel- Shattered Angel- Soul Snare- Stranglehold- Sulfurous Blast- Syphon Flesh- Syphon Mind- Tariel, Reckoner of Souls- Terminate- Vivid Meadow- Voice of All- Vow of Duty- Vow of Lightning- Vow of Malice- Wrecking Ball- Zoetic Cavern