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COMMANDER · DECK

Douche Sprinkles

Bracket 4 · Optimized
@Ashli · 2025-11-30
Kaalia of the Vast
DECK $
$1,566.89
MYTHIC
32
RARE
83
UNCOMMON
23
COMMON
31
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

29 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

9 cards

Sorcery

8 cards

Instant

9 cards

Land

27 cards
SIDEBOARD7 CARDS

Creature

1 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

1 cards
NAMECOSTPRICE

Sorcery

1 cards
NAMECOSTPRICE

Instant

2 cards
MAYBE62 CARDS

Creature

12 cards

Enchantment

8 cards

Artifact

10 cards

Sorcery

11 cards

Instant

13 cards

Land

7 cards
MONEY CARDS·114 CARDS·$1,236.32
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Creature

40 cards
NAMECOSTPRICE

Enchantment

17 cards

Artifact

13 cards

Sorcery

12 cards

Instant

13 cards

Land

19 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
  • Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
00811121238445216+
COLOR
W: 45 pipsB: 48 pipsR: 17 pipsC: 155 pips
TYPES
Land35
Nonbasic24
Basic11
Swamp8
Mountain6
Plains6
Creature30
Angel11
Demon10
Dragon5
Elder4
Human4
Cleric2
Horror2
Vampire2
Samurai1
Soldier1
Party2
Artifact11
Equipment2
Angel1
Human1
Soldier1
Enchantment9
Aura2
Instant9
Sorcery8
Legends18
Historic27
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
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