COMMANDER · DECK
Douche Sprinkles
Bracket 4 · Optimized@Ashli · 2025-11-30
DECK $
$1,566.89
MYTHIC
32
RARE
83
UNCOMMON
23
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
29 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
8 cardsInstant
9 cardsLand
27 cardsSIDEBOARD7 CARDS
Creature
1 cardsEnchantment
2 cardsArtifact
1 cardsSorcery
1 cardsInstant
2 cardsMAYBE62 CARDS
Creature
12 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
11 cardsInstant
13 cardsLand
7 cardsMONEY CARDS·114 CARDS·$1,236.32
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Creature
40 cardsEnchantment
17 cardsArtifact
13 cardsSorcery
12 cardsInstant
13 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic24
Basic11
Swamp8
Mountain6
Plains6
Creature30
Angel11
Demon10
Dragon5
Elder4
Human4
Cleric2
Horror2
Vampire2
Samurai1
Soldier1
Party2
Artifact11
Equipment2
Angel1
Human1
Soldier1
Enchantment9
Aura2
Instant9
Sorcery8
Legends18
Historic27
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game