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COMMANDER · DECK

Kaalia of the Vast

Bracket 4 · Optimized
@krakeneye · 2025-09-17
Kaalia of the Vast
DECK $
$1,154.71
MYTHIC
17
RARE
51
UNCOMMON
15
COMMON
17
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

12 cards

Sorcery

4 cards

Instant

13 cards

Land

31 cards
NAMECOSTPRICE
MONEY CARDS·79 CARDS·$916.28
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Creature

32 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

6 cards

Sorcery

2 cards

Instant

12 cards

Land

23 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
  • 2 game changers — Brackets 1 and 2 allow none
  • Cavern-Hoard Dragon + Aggravated Assault: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
101111621035445186+
COLOR
W: 35 pipsB: 42 pipsR: 24 pipsC: 146 pips
TYPES
Land34
Nonbasic28
Basic6
Mountain4
Plains4
Swamp4
Town1
Creature33
Dragon10
Angel7
Demon7
Human6
Cleric4
Elder4
Halfling2
Vampire2
Bird1
Gnome1
Nightmare1
Rogue1
Saga1
Samurai1
Scout1
Soldier1
Wizard1
Outlaws1
Party6
Artifact13
Equipment2
Human1
Soldier1
Instant13
Lesson1
Enchantment5
Dragon1
Saga1
Sorcery4
Legends16
Historic30
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite combat damage to one opponent
Group
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