COMMANDER · DECK
@GhostMachine72 · 2025-12-27
DECK $
$605.18
MYTHIC
21
RARE
37
UNCOMMON
17
COMMON
25
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
30 cardsEnchantment
4 cardsArtifact
19 cardsSorcery
4 cardsInstant
4 cardsLand
22 cardsMONEY CARDS·59 CARDS·$473.36
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Planeswalker
1 cardsCreature
27 cardsEnchantment
3 cardsArtifact
16 cardsSorcery
2 cardsInstant
3 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Avacyn, Angel of Hope + Worldslayer: mass land denial
- 1 game changer — Brackets 1 and 2 allow none
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Avacyn, Angel of Hope + Worldslayer — Bracket 4, mass land denial
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic20
Basic17
Plains9
Mountain8
Swamp5
Equipment1
Creature31
Angel18
Demon4
Dragon4
Elder2
Human2
Spirit2
Barbarian1
Berserker1
Cleric1
Equipment1
God1
Horror1
Knight1
Saga1
Samurai1
Tiefling1
Vampire1
Party1
Artifact21
Equipment16
God1
Enchantment5
Saga2
Aura1
Dragon1
Instant4
Sorcery4
Planeswalker2
Angrath1
Equipment1
Legends28
Historic46
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · mass land denialDestroy all permanents opponents control each turnLockMass Land Denial
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game