COMMANDER · DECK
Kaalia Of The Vast Bracket 4 - The Balanced Trinity
Bracket 4 · Optimized@pseudoselfie · 2023-12-04
DECK $
$1,733.13
MYTHIC
24
RARE
55
UNCOMMON
8
COMMON
13
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
36 cardsEnchantment
1 cardsArtifact
13 cardsSorcery
7 cardsInstant
8 cardsLand
27 cardsMONEY CARDS·69 CARDS·$1,381.18
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Creature
28 cardsArtifact
9 cardsSorcery
7 cardsInstant
7 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
- Mycosynth Lattice + Hellkite Tyrant: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Mycosynth Lattice + Hellkite Tyrant — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature37
Angel12
Demon12
Dragon9
Cleric4
Human4
Elder3
Berserker1
Horror1
Rebel1
Vampire1
Party4
Land34
Nonbasic24
Basic10
Swamp7
Mountain6
Plains6
Artifact13
Equipment6
Instant8
Sorcery7
Enchantment1
Legends15
Historic26
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendGain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep