COMMANDER · DECK
MY Kaalia the vasty
Bracket 4 · Optimized@DeGoulm · 2025-09-07
DECK $
$1,520.96
MYTHIC
29
RARE
80
UNCOMMON
31
COMMON
41
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
32 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
4 cardsInstant
6 cardsLand
28 cardsSIDEBOARD81 CARDS
Creature
27 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
11 cardsInstant
9 cardsLand
20 cardsMONEY CARDS·101 CARDS·$1,182.96
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Creature
47 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
9 cardsInstant
11 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic25
Basic13
Plains7
Swamp5
Gate3
Mountain3
Town3
Planet1
Creature33
Angel13
Demon8
Dragon6
Human4
Cleric3
Elder3
Horror2
Soldier2
Berserker1
Elk1
Golem1
Saga1
Wizard1
Party4
Artifact15
Equipment4
Elk1
Golem1
Human1
Soldier1
Enchantment8
Aura1
Dragon1
Room1
Saga1
Instant6
Sorcery4
Legends16
Historic30
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game