MetaMox
COMMANDER · DECK

sauron the goat

Bracket 4 · Optimized
@Nikimaru1312 · 2026-05-11
Sauron, the Dark Lord
DECK $
$1,649.45
MYTHIC
11
RARE
55
UNCOMMON
11
COMMON
23
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

10 cards

Enchantment

4 cards

Artifact

10 cards

Sorcery

20 cards

Instant

20 cards

Land

31 cards
NAMECOSTPRICE
MONEY CARDS·83 CARDS·$1,313.97
Sign in to save your threshold.

Planeswalker

1 cards

Creature

11 cards

Enchantment

4 cards

Artifact

9 cards

Sorcery

17 cards

Instant

16 cards

Land

25 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 17 game changers — Bracket 3 allows 3
  • Narset, Parter of Veils + Teferi's Puzzle Box: locks the table
  • Notion Thief + Teferi's Puzzle Box: locks the table
CURVE
20141222153841536+
COLOR
U: 35 pipsB: 23 pipsR: 16 pipsC: 85 pips
TYPES
Land34
Nonbasic28
Basic6
Island6
Mountain5
Swamp5
Instant20
Sorcery20
Creature11
Human5
Wizard4
Rogue2
Advisor1
Archer1
Avatar1
Bird1
Faerie1
Horror1
Merfolk1
Noble1
Orc1
Phyrexian1
Praetor1
Outlaws2
Party6
Artifact10
Enchantment4
Planeswalker1
Narset1
Legends9
Historic17
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
Group
Color
View