COMMANDER · DECK
Sauron, the Wheel & Steal Lord
Bracket 4 · Optimized@axel_vixen · 2025-05-29
SINGLETON: 1 CARD
DECK $
$4,224.33
MYTHIC
35
RARE
75
UNCOMMON
27
COMMON
11
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
12 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
13 cardsInstant
11 cardsLand
38 cardsMAYBE48 CARDS
Planeswalker
1 cardsCreature
20 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
13 cardsInstant
2 cardsMONEY CARDS·105 CARDS·$3,378.49
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Planeswalker
1 cardsCreature
26 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
21 cardsInstant
10 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 11 game changers — Bracket 3 allows 3
- Panoptic Mirror + Expropriate: infinite extra turns
- Notion Thief + Teferi's Puzzle Box: locks the table
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Panoptic Mirror + Expropriate — Bracket 4, infinite extra turns
- Notion Thief + Teferi's Puzzle Box — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land38
Nonbasic35
Basic3
Island3
Mountain3
Swamp3
Gate1
Saga1
Urza's1
Creature21
Knight9
Wraith9
Dragon4
Avatar2
Wizard2
Archer1
Demon1
Elder1
Goblin1
God1
Horror1
Human1
Minion1
Orc1
Sorcerer1
Zombie1
Party2
Sorcery13
Artifact12
God1
Infinity1
Stone1
Instant11
Enchantment6
Saga2
Aura1
Urza's1
Planeswalker1
Dack1
Legends14
Historic24
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Near-infinite damageNear-infinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lootingNear-infinite self-discard triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock