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COMMANDER · DECK

grixis group hug

Bracket 3 · Upgraded
@baronofsparta · 2026-04-08
Nekusar, the Mindrazer
DECK $
$508.11
MYTHIC
7
RARE
81
UNCOMMON
23
COMMON
20
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

20 cards

Enchantment

11 cards

Artifact

10 cards

Sorcery

12 cards

Instant

9 cards

Land

28 cards
MONEY CARDS·71 CARDS·$391.76
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Creature

21 cards

Enchantment

13 cards

Artifact

10 cards

Sorcery

12 cards

Instant

3 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
  • Psychosis Crawler + Peer into the Abyss: late two-card combo, for eight mana or less
  • Razorkin Needlehead + Peer into the Abyss: late two-card combo, for eight mana or less
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
205114216312455106+
COLOR
U: 42 pipsB: 27 pipsR: 22 pipsC: 134 pips
TYPES
Land35
Nonbasic25
Basic10
Swamp7
Island6
Mountain5
Creature21
Wizard7
Human4
Dragon3
Horror3
Phyrexian3
Construct2
Aetherborn1
Alien1
Archer1
Avatar1
Bird1
Demon1
Hag1
Homunculus1
Knight1
Merfolk1
Orc1
Rogue1
Soldier1
Spirit1
Squid1
Warrior1
Zombie1
Outlaws1
Party9
Artifact14
Book4
Phyrexian3
Construct2
Bird1
Horror1
Enchantment12
Class1
Hag1
Sorcery12
Instant10
Planeswalker2
Jace2
Legends10
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Target opponent loses the game
Infinite card drawInfinite draw triggers
Target opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Group
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