COMMANDER · DECK
mordor go
Bracket 3 · Upgraded@ArkaitzF · 2026-02-26
SINGLETON: 1 CARD
DECK $
$694.43
MYTHIC
9
RARE
58
UNCOMMON
40
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
16 cardsEnchantment
10 cardsArtifact
11 cardsSorcery
11 cardsInstant
7 cardsLand
22 cardsMAYBE46 CARDS
Creature
18 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
10 cardsInstant
6 cardsMONEY CARDS·74 CARDS·$539.80
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Creature
21 cardsEnchantment
15 cardsArtifact
14 cardsSorcery
5 cardsInstant
7 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer: early arguably two-card combo, with no mana to spend
- Kefka, Court Mage // Kefka, Ruler of Ruin + Feast of Sanity: early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Kefka, Court Mage // Kefka, Ruler of Ruin: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer — Bracket 3, early arguably two-card combo, with no mana to spend
- Kefka, Court Mage // Kefka, Ruler of Ruin + Feast of Sanity — Bracket 3, early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Kefka, Court Mage // Kefka, Ruler of Ruin — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic19
Basic17
Swamp9
Island5
Mountain5
Creature25
Knight9
Wraith9
Human5
Wizard3
Avatar2
Demon2
Pirate2
Construct1
Djinn1
Elemental1
Frog1
Goblin1
Horror1
Imp1
Phyrexian1
Rat1
Rogue1
Shaman1
Skeleton1
Troll1
Villain1
Warlock1
Zombie1
Outlaws4
Party4
Artifact12
Construct1
Vehicle1
Sorcery12
Troll1
Warlock1
Enchantment10
Aura1
Class1
Saga1
Instant7
Legends10
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Near-infinite ETBNear-infinite storm countNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggersExile your library and graveyard
ADDITIONAL REQUIREMENTS
Creature with MV<=1 and Power>=3
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersNear-infinite lifegainNear-infinite lifegain triggersInfinite draw triggersInfinite rummaging
Infinite self-millNear-infinite black manaNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging