COMMANDER · DECK
👁Sauron, The Discard Lord
Bracket 3 · Upgraded@realetorquato · 2026-03-24
SINGLETON: 1 CARD
DECK $
$840.52
MYTHIC
17
RARE
29
UNCOMMON
32
COMMON
39
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
9 cardsArtifact
13 cardsSorcery
14 cardsInstant
2 cardsLand
12 cardsMAYBE17 CARDS
Creature
5 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
2 cardsInstant
6 cardsMONEY CARDS·48 CARDS·$659.74
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Creature
14 cardsEnchantment
9 cardsArtifact
11 cardsSorcery
7 cardsInstant
2 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 8 cards not in the pool
BANNED · 1
NOT IN THE POOL · 8
CURVE
COLOR
TYPES
Land35
Nonbasic9
Basic26
Swamp11
Mountain9
Island6
Creature27
Knight8
Wraith8
Horror4
Avatar3
Human3
Demon2
Dragon2
Orc2
Phyrexian2
Pirate2
Wizard2
Advisor1
Archer1
Elemental1
God1
Halfling1
Minotaur1
Noble1
Praetor1
Rogue1
Shaman1
Soldier1
Troll1
Outlaws3
Party3
Artifact14
Equipment1
Horror1
Infinity1
Phyrexian1
Stone1
Sorcery14
Enchantment9
Class1
Saga1
Instant2
Legends20
Historic33
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Exile your libraryInfinite +1/+1 counters on a creatureInfinite damage
Near-infinite damageNear-infinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lootingNear-infinite self-discard triggers
Near-infinite damageInfinite draw triggersNear-infinite self-discard triggersNear-infinite card drawNear-infinite looting
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Near-infinite damageInfinite card drawInfinite draw triggers
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
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