COMMANDER · DECK
Sauron Reanimator
Bracket 4 · Optimized@Jster · 2025-01-10
SINGLETON: 1 CARD
DECK $
$5,148.81
MYTHIC
90
RARE
127
UNCOMMON
82
COMMON
51
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
19 cardsEnchantment
7 cardsArtifact
11 cardsSorcery
9 cardsInstant
9 cardsLand
25 cardsMAYBE250 CARDS
Planeswalker
1 cardCreature
67 cardsEnchantment
17 cardsArtifact
10 cardsSorcery
23 cardsInstant
28 cardsLand
15 cardsMONEY CARDS·134 CARDS·$4,000.69
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Planeswalker
1 cardCreature
42 cardsEnchantment
17 cardsArtifact
17 cardsSorcery
18 cardsInstant
17 cardsLand
22 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 17 cards not in the pool
BANNED · 2
NOT IN THE POOL · 17
CURVE
COLOR
TYPES
Land36
Nonbasic22
Basic14
Swamp7
Island5
Mountain4
Gate1
Creature28
Wraith11
Knight9
Avatar4
Dragon3
Demon2
Horror2
Noble2
Orc2
Phyrexian2
Praetor2
Archer1
Archon1
Elder1
Elephant1
Halfling1
Kraken1
Rogue1
Saga1
Soldier1
Troll1
Wizard1
Outlaws1
Party2
Artifact11
Equipment1
Instant9
Sorcery9
Enchantment8
Saga4
Aura1
Phyrexian1
Praetor1
Room1
Legends18
Historic29
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Each opponent loses the game
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
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