MetaMox
COMMANDER · DECK

bayonne new jersey

Bracket 4 · Optimized
@marioninjadude · 2026-05-06
DECK $
$817.05
MYTHIC
20
RARE
41
UNCOMMON
20
COMMON
19
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

22 cards

Enchantment

2 cards

Artifact

22 cards

Sorcery

14 cards

Instant

8 cards

Land

22 cards
MONEY CARDS·51 CARDS·$643.02
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Creature

8 cards

Enchantment

2 cards

Artifact

12 cards

Sorcery

10 cards

Instant

5 cards

Land

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 extra-turn cards — chaining turns is Bracket 4
  • 2 game changers — Brackets 1 and 2 allow none
  • Stella Lee, Wild Card: early arguably two-card combo, for four mana or less, pieces included
  • The Reaver Cleaver + Aggravated Assault: arguably two-card combo, for six mana or less, pieces included
  • Sword of Feast and Famine + Aggravated Assault: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
COMBOS · 3
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
10419220313495106+
COLOR
U: 40 pipsB: 6 pipsR: 27 pipsC: 179 pips
TYPES
Land33
Nonbasic21
Basic12
Mountain6
Swamp6
Island5
Djinn1
Equipment1
Monk1
Artifact24
Equipment20
Myr1
Octopus1
Creature23
Human9
Wizard6
Samurai3
Goblin2
Knight2
Spirit2
Avatar1
Barbarian1
Dinosaur1
Djinn1
Dragon1
Efreet1
Elder1
Equipment1
Horror1
Minotaur1
Monk1
Myr1
Octopus1
Rebel1
Rogue1
Shaman1
Skeleton1
Villain1
Warrior1
Weird1
Outlaws1
Party8
Sorcery15
Instant8
Enchantment2
Class1
Legends25
Historic40
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite combat damageInfinite combat phasesInfinite ETBInfinite LTBInfinite untap of modified creatures you controlPut all basic lands from your library onto the battlefield
Infinite combat damageInfinite combat phasesInfinite ETBInfinite LTBInfinite magecraft triggersInfinite storm countNear-infinite landfall triggersPut all basic lands from your library onto the battlefieldInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite copies of one instant or sorceryInfinite magecraft triggers
ADDITIONAL REQUIREMENTS
Instant or Sorcery that untaps a Creature
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phases
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Infinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Infinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite untap of modified creatures you control
Group
Color
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