COMMANDER · DECK
Legend
Bracket 3 · Upgraded@magicjohn13 · 2025-12-16
DECK $
$1,117.29
MYTHIC
27
RARE
62
UNCOMMON
4
COMMON
7
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
38 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
6 cardsInstant
2 cardsLand
28 cardsMONEY CARDS·72 CARDS·$887.92
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Creature
31 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
4 cardsInstant
2 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Najeela, the Blade-Blossom + Esika, God of the Tree // The Prismatic Bridge: early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + The Reaver Cleaver: early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Faeburrow Elder: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 4
- Najeela, the Blade-Blossom + Esika, God of the Tree // The Prismatic Bridge — Bracket 3, early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + The Reaver Cleaver — Bracket 3, early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Faeburrow Elder — Bracket 3, early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Selvala, Heart of the Wilds — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature39
Human14
Angel5
Soldier5
Wizard5
Druid4
Avatar3
Hero3
Horror3
Warrior3
Elemental2
Elf2
God2
Mercenary2
Mutant2
Artificer1
Beast1
Cat1
Citizen1
Dinosaur1
Echidna1
Elder1
Gorgon1
Halfling1
Hedgehog1
Lord1
Monkey1
Noble1
Pirate1
Rogue1
Scientist1
Scout1
Shaman1
Spider1
Symbiote1
Time1
Treefolk1
Villain1
Zombie1
Outlaws4
Party9
Land33
Nonbasic23
Basic10
Forest6
Plains6
Swamp5
Island4
Mountain3
Artifact13
Equipment4
Enchantment8
God1
Sorcery6
Instant2
Legends48
Historic56
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite combat damageInfinite combat phasesInfinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers