MetaMox
COMMANDER · DECK

Sauron, the Dark Lord

Bracket 4 · Optimized
@menswearmtg · 2024-01-25
Sauron, the Dark Lord
SINGLETON: 1 CARD
DECK $
$7,353.46
MYTHIC
14
RARE
64
UNCOMMON
19
COMMON
15
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

8 cards

Enchantment

5 cards

Artifact

12 cards

Sorcery

8 cards

Instant

29 cards

Land

32 cards
NAMECOSTPRICE
MONEY CARDS·97 CARDS·$5,879.94
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Creature

12 cards

Enchantment

5 cards

Artifact

12 cards

Sorcery

12 cards

Instant

31 cards

Land

25 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 20 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
CURVE
70181132183743516+
COLOR
U: 28 pipsB: 38 pipsR: 5 pipsC: 77 pips
TYPES
Land32
Nonbasic29
Basic3
Island5
Mountain5
Swamp5
Instant29
Trap1
Creature14
Knight6
Wraith6
Rogue4
Human2
Archer1
Avatar1
Dauthi1
Horror1
Merfolk1
Orc1
Shapeshifter1
Tiefling1
Wizard1
Changeling1
Outlaws4
Party5
Artifact12
Sorcery8
Enchantment5
Legends6
Historic15
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Group
Color
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