COMMANDER · DECK
Sauron, Necromancien
Bracket 4 · Optimized@oBezZz · 2026-01-13
SINGLETON: 1 CARD
DECK $
$2,198.91
MYTHIC
22
RARE
83
UNCOMMON
42
COMMON
36
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
16 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
13 cardsInstant
6 cardsLand
30 cardsMAYBE83 CARDS
Creature
9 cardsEnchantment
7 cardsArtifact
28 cardsSorcery
5 cardsInstant
11 cardsLand
23 cardsMONEY CARDS·105 CARDS·$1,743.47
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Creature
18 cardsEnchantment
13 cardsArtifact
24 cardsSorcery
9 cardsInstant
10 cardsLand
31 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- The Reaver Cleaver + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Cavern-Hoard Dragon + Aggravated Assault: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- The Reaver Cleaver + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Cavern-Hoard Dragon + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land39
Nonbasic27
Basic12
Swamp9
Island7
Mountain7
Creature24
Wraith10
Knight8
Horror3
Avatar2
Dragon2
Halfling2
Incarnation2
Noble2
Wizard2
Archer1
Demon1
Elemental1
Human1
Orc1
Pirate1
Rogue1
Troll1
Warlock1
Zombie1
Outlaws3
Party3
Sorcery14
Troll1
Warlock1
Artifact10
Vehicle1
Enchantment8
Aura1
Saga1
Instant7
Legends12
Historic22
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite combat damage to one opponent