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COMMANDER · DECK

Sauron, The Dark Lord of Orcs and Wraiths

Bracket 4 · Optimized
@Pigsnowfly · 2026-04-30
Sauron, the Dark Lord
SINGLETON: 1 CARD
DECK $
$4,730.68
MYTHIC
17
RARE
51
UNCOMMON
21
COMMON
15
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

24 cards

Enchantment

12 cards

Artifact

12 cards

Sorcery

6 cards

Instant

13 cards

Land

29 cards
MAYBE4 CARDS

Creature

1 cards

Enchantment

2 cards

Artifact

1 cards
NAMECOSTPRICE
MONEY CARDS·63 CARDS·$3,774.25
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Creature

13 cards

Enchantment

12 cards

Artifact

9 cards

Sorcery

3 cards

Instant

8 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 12 game changers — Bracket 3 allows 3
  • Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
  • The Reaver Cleaver + Aggravated Assault: early arguably two-card combo, with no mana to spend
  • Cavern-Hoard Dragon + Aggravated Assault: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
00811821631149586+
COLOR
U: 30 pipsB: 39 pipsR: 19 pipsC: 150 pips
TYPES
Land29
Nonbasic26
Basic3
Island4
Mountain4
Swamp4
Gate1
Saga1
Urza's1
Creature27
Wraith7
Avatar6
Wizard6
Human4
Noble4
Horror3
Knight3
Orc3
Soldier3
Dragon2
Warlock2
Zombie2
Advisor1
Archer1
Bat1
Elder1
Faerie1
Merfolk1
Pirate1
Outlaws3
Party6
Enchantment13
Saga3
Urza's1
Instant13
Artifact12
Equipment3
Sorcery6
Planeswalker1
Angrath1
Legends31
Historic42
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite combat damage to one opponent
Group
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